We have been testing some wonderland worlds and we have noticed that our compressed .kmz models in our worlds are extremely slow to render.
We've been studying the module orientation world and have found that, even thought this world is about double the size of ours it loads and runs much faster.
Looking into the code we found that the models in this world are a bunch of collada .dae files with some unidentified .mtg files with some sort of XML structure in them.
Does anybody know how these files are created or what software was used to model this world?
It would be nice to have some sort of guidelines to increase performance in wonderland models.