Posted by editor
on March 13, 2008 at 7:09 AM PDT
Are new interfaces innovative or just gimmicks? Also:
Weblogs: Wiimote practicality, CVM JIT Constant Pool dumpsand caravanning to Jazoon '08
Forum Posts: GlassFish docs, Project Wonderland at JavaOne, and usefulness of watching file-modification dates
Java Today: New JUG projects, EJB 3.1 features, and GlassFish automation
Are new interfaces innovative or just gimmicks?
Last week, I blogged about one of the sessions at the Java Posse Roundup about user interfaces that eventually got off the topic of GUI toolkits -- of which Java has too many, not enough, or both -- and veered into the idea of alternate input methods as contributing to the effectiveness of the user's interaction with the computer. Some of us noted the occasional divergence away from the mouse-and-keyboard paradigm of the last 20 years. For example, when I'm editing video, I'm wildly more effective with my Bella Final Cut keyboard and its integrated jog/shuttle wheel, a physical UI device that is ideal for finding and marking in- and out-points in digital media.
Talking about the idea of alternative UI paradigms, the motion sensors of the Nintendo Wii and Apple iPhone came up, as did iPhone's touch-focused user interface.
In his latest weblog, Simon