Draw 2D Bounding Box on Canvas3D
I'd like to draw a 2D bounding box around a 3D object. I use the postRender() method to draw 2D shapes on the canvas. Now I need to know how I can determine which pixels display the 3D object (to get the information about 2D position, width and height) in the VirtualUniverse so that I can draw a fitting 2D box around it on the Canvas.
Thanks in advance,