Flying camera implementation
Some sample code I downloaded has methods to translate and move around my virtual terrain but the behavior is not quite what I want. I tried tweaking it but I'm new to j3d (and 3d programming altogether) I was wondering if anyone had a sample implementation of a "flying camera". Where the mouse controls the direction and forward and back will move along an imaginary axis that the mouse is pointing while the left-right keys will strafe the view. Thanks!