I seem to remember a tutorial for building content with blender or 3DS and importing it into wonderland. It may have been on the old site that got hacked which might explain my bad luck.
My first question is what are the units in wonderland. If i recall, isn't it 1 "unit" in blender AND 3DS is the same as 1 "meter" in wonderland?
Yes, 1 Blender Unit is equal to 1 meter in WL. You can get decent results with the stock Collada 1.4 exporter so long as you don't get fancy with multiple texture maps, transparency, etc. Though you can get texture transparency to work by editing the dae before bringing it into WL.
This post explains how to export from Blender in Collada 1.4 .dae format
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