costum pick behaviors
I have a scene with a lot of 3DShapes, and I’m trying to create custom behavior class, that, I suppose should extend PickMouseBehavior class, that will, for example change a color of on object that user had clicked on. My problem is that I don’t know how to do that. I’ve read all of the tutorials and books that I could find, and I haven’t found similar example anywhere. So, if you could help me with some reference or example, I would be very grateful.