Does the backgound layer make use of the available image buffer memory, thereby reducing the available memory or does it have its' own buffer?
According to the MHP spec disposing of the HBackgroundDevice will free the resources but on some implementations, it will also remove the image. Does this apply to blu-ray?
I am assuming that even though it loads as a jpg it gets converted to a bitmap, so the normal paradigm of 1920*1080*4 is still appropriate for buffer management.
Thanks for any insight.