Skip to main content

Re: Height map rendering

No replies
Anonymous

There is sufficient information on the web to help you with height fields.
I can privately send you an image of an artificial mountainous terrain.
The image was generated by a short J3D application available from the web. I
think the original author was Justin, who occasionally comments on this
list. It will answer some of your questions. If you would like it contact
me at (mailto:iLcChannel@aol.com)

regards,
Gerard

In a message dated 8/21/2009 5:54:01 A.M. Pacific Daylight Time,
java3d-interest@javadesktop.org writes:

Hi,

i'm new in java3d. Until now i just built moving cubes etc... But now i
want to do more. I would like to render a height map (e.g. for creating a
landscape). I tried to use many QuadArrays. But the QuadArrays don't seem to
be sensitive for the lighting in the scene. I can built my ,,landscapes''
but they are just plain white; now shadows on it. So my question is: is there
a better method to put a height map (grayscale image or generated array of
doubles) to a 3D geometry object? Or how do i get shadows on my QuadArrays
(e.g. gouraud)? I would be very pleased if someone could give me a hint.
Just a search phrase for google would be fine. Because i searched the whole
internet but found nothing except this article:
http://nice3d.de/index.php?option=com_content&view=article&id=50:heightm...
but it is not based on j3d. Thank you in advance for your answers.

Greetings,

Maximilian
[Message sent by forum member 'erniejunior' (erniejunior)]

http://forums.java.net/jive/thread.jspa?messageID=361590

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net
For additional commands, e-mail: interest-help@java3d.dev.java.net

[att1.html]