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Where is the scenegraph license?

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linuxcraze
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Hello all,
I have heard about the scenegraph project from the javafx forums. I was wondering what the license state is currently. I can't find the scenegraph license anywhere. Is there a license for this project? I would like to use it for a desktop app. Can I use scenegraph for this legally?
Thank-you
Vance

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linuxcraze
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Which API is going to radically change: JavaFX or scenegraph? Also, if JavaFX is going to go to a 3D scenegraph then this scenegraph won't change to much, right?

Joshua Marinacci

While I'm sure the JavaFX api will evolve somewhat the big (backward
compatibility breaking) changes are in Scenario. Scenario is basically
an implementation detail for JavaFX right now. I don't recommend you
build a product on it.

- josh

On Mar 2, 2009, at 2:31 PM, scenario@javadesktop.org wrote:

> Which API is going to radically change: JavaFX or scenegraph?
> [Message sent by forum member 'linuxcraze' (linuxcraze)]
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> http://forums.java.net/jive/thread.jspa?messageID=334682
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linuxcraze
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Ok, thanks, that answers my question. I will take another look at JavaFX then.

samkass
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I would recommend ignoring JavaFX and their scenegraph for now and looking into something like Piccolo: http://code.google.com/p/piccolo2d/ . Piccolo (formerly Jazz) has a mature, feature-full scenegraph implementation that works well with Swing (unlike JavaFX) and a BSD license to boot.

idk
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> scenegraph implementation that works well with Swing (unlike JavaFX)

What JavaFX problems related to swing do you have in mind?

-Igor

linuxcraze
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I'm not sure what samkass was referring to, but I tried using the paint method, in a seperate thread, on a JPanel that had been added to a Scene and it produced some very strange results. I had that result in JavaFX 1.0, so maybe it has been fixed in 1.1, not sure.

Oh, samkass, I will check out Piccolo, whatever is the fastest.

joshy
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The scenegraph project is licensed under the GPL, *without* the classpath exception. However, I do not recommend coding against it because it is behind the released version in JavaFX, and the API is going to radically change in the future.

aberrant
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That is why the project is basically dead right? Scenegraph was/is 2D and JavaFX needs a "3D scenegraph" API. Is this the radical change you are referring to?