Need help on adding support for heavyweight components in looking glass!
I need for lg3d to support heavyweight components such as awt.canvas. Is this even possible? and if so how do I do it??
If its not possible to do this in lg3d, is there anyway to "convert" a canvas to something else like a JPanel??
Is there a way to get Windows OS to paint on top/inside an lg3d window or something?
thanks for the help!!!