How to make a BD-J player/simulator?
This forum seems focused more on the authoring side of BD-J. So I'm not sure whether this is a good question here:
What work need to be done to construct a software BD-J player or simulator?
I'm not intend to write a BD-J player or simulator, but I think knowledge of the player/simulator side should be helpful to understand the whole thing.
Looks like a huge question, so pieces of ideas are also appreciated, thanks.
Message was edited by: szmarine