Java3D and LG3D
I'd like to see some tutorials that focus on Java3D and demystify projects like LG3D. Particularly, a trail that creates a Project Looking Glass application from source to build to integration into LG3D. There are a couple such tutorials on the project website at https://lg3d.dev.java.net/tutorial/ - however, and definitely no offense to the writers, I am more comfortable with the language and cross-references in the JTs. Any plans to beef up the Java3D content? Many thanks.