About getting some control to render 2D graphics
I'm really a newbie to Java3D. My current application needed me to render some 2D images and graphics on the screen, while also manipulate a 3D object. Therefore, I actually would like (if this is possible :)) that the Java3D engine to stop rendering when I was doing all the 2D stuff, and get back to work when I manipulate 3D geometry.
I was reading about the rendering modes and extending the Canvas3D class, but I got somewhat lost. Could anybody gave me a guide or hint?
Thanks a lot!!