aid to detect points within the field of vision (culling)
Hello, I have a problem and I do not know very well like explaining it. My intention is to obtain that in my application in Java3D I can detect at every moment which I see within my rank of vision. I have points distributed in the graphical scene and what I want detects the application if has them within its rank of vision or not (I want that if has them behind, bony nonvisible for the user, it does not consider them (for that reason I do not use boundingLeaf nor anything similar)). I believe that he is something similar to which makes Java3D not to have to construct all the graphical scene, single draws what sees the user (culling). It has to do something with the View or the ViewPlatform? I feel if the problem is not understood, is a little complicated and sorry for my english. Thank you very much.