Kill Xgl !
Since saturday, we got 4 LG3D crash report. 3 of them are caused by people
running Xgl while they have a nVidia graphic card, meaning that they don't
Looking Glass can't run in Xgl because of a Xgl limitation : Xgl uses Mesa for
the client, providing only GLX 1.2, while LG3D need GLX 1.3.
Can't we do something about it, like saying with an extremely big font on the
main web page : "Stop using the crappy Xgl when you don't need it" ?