Background Music in Games - Any Tips
I keep getting asked for background music in my games but have so far
been avoiding it like the plague as it seems like it will be a
nightmare to implement, it's bad enough getting some handsets to play
a simple MIDI sound without predelay, let alone full-on background
Looks like I might finally have to bite the bullet though. Anyone got
any tips on the best way to go about this, handsets that are/aren't
worth bothering with etc? I'm presuming that most handsets won't
support MIDI playback on more than one channel so I will have to stop
and resume the background theme when in-game sounds are played?
Any help appreciated...
James Closs, Director, bitBull Ltd
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