(article by Mr Charles Ditzel)
It's actually very doable. I took me about a day to figure it out. Unfortunately I've messed up my build.xml with a cvs update. Tell me if you run into a problem and I'll try to help you.
I'm very interested in what you have to say about this. I'm spearheading the project for LG3D mac port. My project is to port LG3D to work with apple's Darwin and create a bootmanager similar to bootcamp which would enable mac users to switch between osx and LG3d directly on darwin. I believe it's very doable to just install ontop of darwin by itself or in osx's system darwin but booted either by >console or by bootloader. I could use guys like you that has tried getting LG3d to work on macs. Please get a hold of me firstname.lastname@example.org.
I could just send you a copy of my build.xml. Now the second problem is to get x11 apps working on OSX. That would require building lg3d version of x.org for osx. I've tried without success until now.
You also need to download JOGL and j3d 1.5
I got your email and thanks.
I'm trying to think how i would be able to put this into a live cd format. I have an alternative idea. why not use the required libraries and java6sdk beta for osx? using that build system and tie it all together into a java framework this way the rest of the building would be easier attached. let me know what you think of that idea.
Thanks. I look forward to your reply.
Hi, long time no write, I have been very busy, sorry!
I'm interested to try LG3D on mac os, if there is a good way...so if you
need a tester for the future work and progresses, I'm here! :-)
I hope of being able to give a better support in the near future....
Have a nice work and greetings from Italy,
http://www.shinyfrog.net - Software & Web Design
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There's a couple people here working on it. it's not easy but doable. Once when we are able to compile a livecd for testing we'll let people know either in this thread or in the lg3d main news. Anyone participating would make a huge support in the project. It's a small market and small interest for mac users but there's still lots of love for new and different things. A lot of mac users like to only reside on osx obviously OSX is the best os for every mac user and some. It never hurts to see new technology and experiment with other ways to run an operating system inexpensively or free.
I'm just a guy who is like a kid at christmas waiting for a new toy under the tree. we all want that same feeling. I hope people in general encourage others to try.
Seems my builds are being killed maybe I need to compile the libraries from source specifically. I have noticed that 10.4.8 osx/darwin 8.8.0 has some things that's possibly preventing me from compiling properly. If anyone has properly built successfully on 10.4.8 please let me know and tell me if it was on ppc or intel . thanks. I'd like to work with some people about modifying X11 sources to work with looking glass. Is there anyone here that has the experience with compiling customized builds of Xorg or X11 ? please contact me or reply . Thanks.
this thread tell us the same thing:
i've tried without any result.
If someone can help me to successfull run lg3d with JOGL, it will be great.
With all my admiration. :)
Unfortunately I don't have Macintosh.
But Java3D samples works under Mac with the newest versions of Java3D & JOGL. Maybe Mr Charles Ditzel will write something new about running LG3D.
We hope to actually get a Mac soon on which we can test Java 3D and LG3D. In the meantime we are relying on community members to install and test. Unfortunately the installation process on the mac is 'not ideal' at the moment :-(
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