>100 textures on one polygon?
I was wondering if there was a way to stick many (100 or so) textures on to a single polygon.
I tried with multitexturing only find out after I got it all working that I was limited to 8 TextureUnitStates on my video card. :-( It's unfortunate because that's exactly the kind of functionality that I want. Is there another way to stick many textures on a single polygon?