Summer of Code - Physics Engine
I'm a student considering an application to Google's Summer of Code to work on your proposed 3D Physics Engine idea. I'm not sure what you want out of the engine, though. Is it meant to be a general-purpose physics engine, like the kind that a game could run on? Would it be composed of several widget-type effects, like maybe a turn-the-window-into-jello effect or a particles physics effect? I want some more detail about the specifications, or what you hope to use the engine for.