What the heck ?
If you have been at https://lg3d-core.dev.java.net/ you'll have noticed the planned features are Programmable shaders
The thing is https://j3d-core-utils.dev.java.net/ lists very different planned enhancements:
JOAL-based audio engine
Character Animation utility
Collision Avoidance utility
CSG (geometry boolean operators) utility
So what should we expect ? How come these two groups plan different features ?
There is a good deal of code on J3d.org that could nicely fill the gaps here and provide a ready to be used new version of Java3d shortly.
By the way, as I posted several monthes back on the now nearly defunct java3D guenuine mailing list, there are other features that would be cool (http://archives.java.sun.com/cgi-bin/wa?A2=ind0307&L=java3d-interest&P=R...):
command line properties listing
networking layer (socket or RMI)
Again, most of this has already been developped by nice people from some place or another. Asking them would probably save a lot of time and efforts while at the same time revive old useful code and strenghten the community.
Several loaders and devices repositories should be considered.
My two cents.