Hello J3D team,
I'm experimenting the freshly compiled PBuffers version of Java3D and I'm facing some problems.
1) I cannot construct more than one offscreen canvas with FSAA.: the first offscreen is antialiased while the others are not.
2) I often get an error after creating and destroying a number of "PBuffer" offscreen canvases.
Java 3D ERROR : In Canvas3D : wglCreatePbufferARB FAIL. - Risorse di sistema insufficienti per completare il servizio richiesto. -> (Not enough system resources to complete the requested service).
These could be driver issues.
I'm on a Matrox Parhelia P650 (latest drivers) / Win2k.
I'll try a NVidia 5700 the next days.
Also, is there a way to disable the PBuffer support i.e. with a java3d system property ?