Skip to main content

what is the best developement environment for java3d

3 replies [Last post]
xviddivxoggmp3
Offline
Joined: 2006-02-17

i'm a 2 semester veteren of the java language.
i want to explore java powered by opengl.
what is the best noobie way to develope in java3d?
i'm currently using the following set up, but have had many issues.
java3d-1_3_1-windows-i586-opengl-sdk
j2re1.4.2_03
j2sdk1.4.2_04
netbeans 3.6
check out my current thread on this issue in the java technology forum.
http://forum.java.sun.com/thread.jsp?forum=14&thread=569149&tstart=0&tra...

Reply viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
nitro
Offline
Joined: 2004-09-12

I also would go for Eclipse. Eclipse 3.1M2 also supports java 1.5. Its Java IDE is just great in my opinion. And there are several good plugins for alot of things.

You can download it under http://www.eclipse.org

Alessandro Borges

There is no BEST tool.
There are several good tools, some are free others not. But all then have a learning curve you must respect.

My choices are :
JBuilder X Personal (free) is a friendly enviroment. The bad point is not support for Java 1.5, but 'JBulder 2005' has it.

JDeveloper (free for non-comercial use) is also another great tool, and comes with several UML tools.

NetBeans 4.x is great and a free one.

I do not feel good with Eclipse, but I respect his capabilities. I dislike very much its dependency of 3rd party plug-ins, but the eclipse users seens to love it. I respect, anyway. No flames, please.

Alessandro

java3d-interest@javadesktop.org wrote:
I also would go for Eclipse. Eclipse 3.1M2 also supports java 1.5. Its Java IDE is just great in my opinion. And there are several good plugins for alot of things.

You can download it under http://www.eclipse.org
---
[Message sent by forum member 'nitro' (nitro)]

http://www.javadesktop.org/forums/thread.jspa?messageID=37018ߏ

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net
For additional commands, e-mail: interest-help@java3d.dev.java.net

---------------------------------
Yahoo! Acesso Grátis - Internet rápida e grátis. Instale o discador agora!
[att1.html]

Matthew Hilliard

Not to start a flame war or diss anyone's preference, but I've found doing
j3d (anything with a JNI component, and/or multiple/atypical JRE/JDKs)
development much more of a hassle using NetBeans/Sun ONE Studio than with
Eclipse (http://www.eclipse.org -- use a mirror if you want a quick download).
If you seriously consider yourself a newbie, I'd suggest using Eclipse as
your IDE instead (for j3d at least, NetBeans does other things very well,
so I'd recommend not getting rid of it) as it manages multiple JRE/JDKs
(and their respective PATHs and CLASSPATHs) with little to no grief.

In Eclipse, to add your JRE with j3d installed go to
Window->Preferences->Java->Installed JREs and if your JRE with j3d isn't on
the list, add it and check it off as the default and you should never see
that NetBeans problem again.

If you want to explore OpenGL, I'd suggest jogl rather than j3d, but be
cautioned, its EXTREMELY low level, and you might want to play with j3d a
few months first to get a feel for what's happening in 3D at a higher level
first. j3d is excellent for simply getting things done and has a lot of
room for exploration on its own.

Matt

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net
For additional commands, e-mail: interest-help@java3d.dev.java.net