Fog and Multiple Views
I'm having an issue with fog and multiple views. I have a Java3D application that contains multiple canvases and views. I only want fog in one of those views. Each view has its own camera (with its own TransformGroup), and I only add fog to one of these cameras. The problem I'm having is that fog appears in all my views, regardless of which view I add the fog to. I have verified by inspecting the scenegraphs of each view that the LinearFog node only appears in the camera transform for my target view, yet the effect of that fog overtakes all my views.
Before I go tearing through my code to see if I've done something stupid, is this a known limitation? Is fog, by being an environmental effect, limited to affecting all views?