java3d Issue 5: Frequent native exception: Canvas3D.destroyContext
Is this the same issue as an old issue? This bug sounds the same:
Maybe the old discussion has some ideas for the current team.
I work on a science education project where a Java3D program displays molecules. (There are multiple JPanels each containg Cavas3D, all inside a big container.) It will be used by hundreds of students in January 2005. It's almost impossible for me to get this crash on my computer, but when the computer lab full of students at many stations is doing the Java3D stuff, this crash is a an absolute show-stopper.