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About scene objects save

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Joined: 2006-02-17

I projrect involve save the all objects in the scene, so I use java3d API's class SceneGraphStreamWriter and SceneGraphStreamRead, but the saving file size if only 4 bytes and can not read use the latter calss. Who can tall me why so and what can I do, help me, please!
(Sorry,My English is not good.)