Stereo-Mode for Shutter-Glasses on consumer-graphic-devices
a question: I know all the tips about stereo and shutter glasses e.g. on j3d.org. But in fact there are some boards (so called: consumer-boards) by some manufacturers, which don't support the GL-Quadro-Mode - and also tips and tricks don't help to solve the problem. In the java3d-DirectX-version (I believe - correct me!) the stereo-mode never worked.
Does anybody know, how to activate the D3D-consumer-stereo-mode with Java3D on a NVIDIA-6800-GL-device for example?
Will there be a solution in comeing java3d-releases?