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[JAVA2D] jdk1.5 and Java2d opengl pipeline renderer

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Anonymous

Anyone have any hints on how to get this running?

I have a system that I thought meets all the requirements listed here
(http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
but when I start my programs with the "-Dsun.java2d.opengl=true" option,
I don't get the "Using OpenGL pipeline" message that I expect.

Any ideas on how to debug this problem? My guess is that something is
not setup on my system to allow Java to use the OpenGL stuff, but I have
no idea how to track down what is missing or misconfigured. Any help in
this area would be appreciated.

Bill Napier

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Bill Napier

That fixed it!

The not so happy part is that (at least for my for my test system), the
X11 renderer is faster than the OpenGL one.

And I noticed a couple of other quirks with the OpenGL renderer (text
not always being rendered correctly, extreme sluggishness when running
full screen (1024x768)). But this is just playing around with our
application, I haven't sat down to create any test cases or anything...

Looking forward to the beta2 release! (and thanks for all your help!)

Bill

-----Original Message-----
From: Discussion list for Java 2D API
[mailto:JAVA2D-INTEREST@JAVA.SUN.COM] On Behalf Of Chris Campbell
Sent: Tuesday, March 16, 2004 2:38 PM
To: JAVA2D-INTEREST@JAVA.SUN.COM
Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer

Hi Bill,

I don't really know how Debian's linking architecture works... But, if
you're feeling ambitious*, you can try creating the following symlink:
/usr/lib/libGL.so -> /usr/lib/libGL.so.1
and see if that helps. If not, we should probably take this
conversation off-line.

(The OGL pipeline currently dlopen's libGL.so, but it probably
shouldn't since that symlink isn't setup properly on some systems. I
recently filed bug 5011992 regarding this issue.)

Chris

* which you probably are, since you're running Debian unstable :)

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".

Chris Campbell

On Mar 16, 2004, at 12:33 PM, Bill Napier wrote:
> That fixed it!
>

Excellent. Note that once we fix 5011992, that workaround will no
longer be necessary (we will automatically pick up libGL.so.1).

> The not so happy part is that (at least for my for my test system), the
> X11 renderer is faster than the OpenGL one.
>

Unfortunately, that may be the case on some systems. We're working
really hard to improve performance, so things should get better as time
goes on.

>
> And I noticed a couple of other quirks with the OpenGL renderer (text
> not always being rendered correctly, extreme sluggishness when running
> full screen (1024x768)). But this is just playing around with our
> application, I haven't sat down to create any test cases or anything...
>

The "text being rendered as blocks" bug was fixed for beta2, as were
many other quirks. Please file bug reports (with simple testcases) for
any issues you might find. You might want to look through the bug
database (search for keyword "OGL") first to see if its already been
filed/resolved for beta2. When in doubt, file a new bug. That gives
us the best chance to fix the remaining issues for beta2 or the final
release.

Thanks,
Chris

> Looking forward to the beta2 release! (and thanks for all your help!)
>
> Bill
>
> -----Original Message-----
> From: Discussion list for Java 2D API
> [mailto:JAVA2D-INTEREST@JAVA.SUN.COM] On Behalf Of Chris Campbell
> Sent: Tuesday, March 16, 2004 2:38 PM
> To: JAVA2D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer
>
> Hi Bill,
>
> I don't really know how Debian's linking architecture works... But, if
> you're feeling ambitious*, you can try creating the following symlink:
> /usr/lib/libGL.so -> /usr/lib/libGL.so.1
> and see if that helps. If not, we should probably take this
> conversation off-line.
>
> (The OGL pipeline currently dlopen's libGL.so, but it probably
> shouldn't since that symlink isn't setup properly on some systems. I
> recently filed bug 5011992 regarding this issue.)
>
> Chris
>
> * which you probably are, since you're running Debian unstable :)
>

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".

Bill Napier

I'm using Debian unstable, and I have the GLX drivers from NVidia
installed (from the nvidia-glx package).

I thought it may be something funky with the libraries, but I can't seem
to track down what it may be.

napier@localhost:~$ ls -l /usr/lib/libGL*
-rw-r--r-- 1 root root 660 Feb 21 19:01
/usr/lib/libGL.la
lrwxrwxrwx 1 root root 17 Mar 8 15:42
/usr/lib/libGL.so.1 -> libGL.so.1.0.5336
-rw-r--r-- 1 root root 364224 Feb 21 19:01
/usr/lib/libGL.so.1.0.5336
lrwxrwxrwx 1 root root 13 Mar 8 15:49
/usr/lib/libGLU.so.1 -> libGLU.so.1.3
lrwxrwxrwx 1 root root 26 Mar 8 15:49
/usr/lib/libGLU.so.1.3 -> ../X11R6/lib/libGLU.so.1.3
lrwxrwxrwx 1 root root 21 Mar 8 15:42
/usr/lib/libGLcore.so.1 -> libGLcore.so.1.0.5336
-rw-r--r-- 1 root root 4882612 Feb 21 19:01
/usr/lib/libGLcore.so.1.0.5336
napier@localhost:~$ more /usr/lib/libGL.la
# libGL.la - a libtool library file
# Generated by Debian nvidia-graphics-drivers (for use by libtool)
#
# Please DO NOT delete this file!
# It is necessary for linking the library.

# The name that we can dlopen(3).
dlname='libGL.so'

# Names of this library.
library_names='libGL.so.1.0.5336 libGL.so.1 libGL.so'

# Libraries that this one depends upon.
dependency_libs=' -L/usr/X11R6/lib -lm -lXext -lX11 -ldl'

# Version information for libGL.
current=1
age=0
revision=5336

# Is this an already installed library?
installed=yes

# Files to dlopen/dlpreopen
dlopen=''
dlpreopen=''

# Directory that this library needs to be installed in:
libdir='/usr/lib'
napier@localhost:~$

I'm not really sure what's going on here, but it looks OK to me. From
my looking around, it looks like the debian package is doing funky
things to avoid libGL conflicts with the mesa packages. I'm not sure
what it's doing (Something about diverting), but I have to trust that it
works (no other complaints).

I'm also going to check to see if other opengl things are working or not
(something I probably should have done earlier...).

Bill

-----Original Message-----
From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
Sent: Tuesday, March 16, 2004 1:29 PM
To: Bill Napier
Cc: JAVA2D-INTEREST@JAVA.SUN.COM
Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer

Hi Bill,

Thanks for the quick reply. Based on the logs you sent, it looks like
things should be working okay.

The only other thing I can think of is that your libGL.so is pointing
to the wrong library. Take a look in /usr/lib and see if there is a
symlink called "libGL.so". On most systems, you'll have the following
symlink setup in /usr/lib:
libGL.so -> libGL.so.1
libGL.so.1 -> libGL.so.x.y.z
libGL.so.x.y.z -> libGLcore.x.y.z
...

Sometimes, the libGL.so symlink is missing or pointing to the wrong
place. Let me know if anything's screwy in this area (perhaps send the
output of "ls -l /usr/lib/libGL*").

Oh, and what Linux distro are you using (RedHat, SuSE, etc)?

Chris

On Mar 16, 2004, at 9:28 AM, Bill Napier wrote:
> I've attached the glxinfo and xdpyinfo output. Hopefully the mailing
> list won't barf on them...
>
> napier@localhost:~$ uname -a
> Linux localhost 2.4.24-1-686 #1 Wed Feb 18 21:59:13 EST 2004 i686
> GNU/Linux
> napier@ localhost:~$ lspci | grep VGA
> 01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2
> MX/MX 400] (rev b2)
>
> I like the improvement for beta2, but I agree that more information on
> why it failed would really be nice.
>
> Bill
>
> -----Original Message-----
> From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
> Sent: Tuesday, March 16, 2004 12:20 PM
> To: Bill Napier
> Cc: JAVA2D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer
>
> Hi Bill,
>
> If you send some more information, I can probably figure out why the
> OGL pipeline is not being enabled on your system:
> - OS version
> - video card model
> - output of "glxinfo"
> - output of "xdpyinfo"
>
> I'm going to see if there is a way that we can print out more
> information when OGL initialization fails. There are quite a few
> possible points of failure, so it would be useful to receive a more
> detailed error message. In beta2, things are slightly better in that
> it now prints "Cannot enable OpenGL pipeline" instead of printing
> nothing, but that's still not very helpful.
>
> Thanks,
> Chris
>
> On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
>> Anyone have any hints on how to get this running?
>>
>> I have a system that I thought meets all the requirements listed here
>> (http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
>> but when I start my programs with the "-Dsun.java2d.opengl=true"
>> option,
>> I don't get the "Using OpenGL pipeline" message that I expect.
>>
>> Any ideas on how to debug this problem? My guess is that something
is
>> not setup on my system to allow Java to use the OpenGL stuff, but I
>> have
>> no idea how to track down what is missing or misconfigured. Any help
>
>> in
>> this area would be appreciated.
>>
>> Bill Napier
>>
>>
>
=======================================================================
>> ====
>> To unsubscribe, send email to listserv@java.sun.com and include in
the
>
>> body
>> of the message "signoff JAVA2D-INTEREST". For general help, send
>> email to
>> listserv@java.sun.com and include in the body of the message "help".
>
>

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".

Chris Campbell

Hi Bill,

I don't really know how Debian's linking architecture works... But, if
you're feeling ambitious*, you can try creating the following symlink:
/usr/lib/libGL.so -> /usr/lib/libGL.so.1
and see if that helps. If not, we should probably take this
conversation off-line.

(The OGL pipeline currently dlopen's libGL.so, but it probably
shouldn't since that symlink isn't setup properly on some systems. I
recently filed bug 5011992 regarding this issue.)

Chris

* which you probably are, since you're running Debian unstable :)

On Mar 16, 2004, at 11:13 AM, Bill Napier wrote:
> I'm using Debian unstable, and I have the GLX drivers from NVidia
> installed (from the nvidia-glx package).
>
> I thought it may be something funky with the libraries, but I can't
> seem
> to track down what it may be.
>
> napier@localhost:~$ ls -l /usr/lib/libGL*
> -rw-r--r-- 1 root root 660 Feb 21 19:01
> /usr/lib/libGL.la
> lrwxrwxrwx 1 root root 17 Mar 8 15:42
> /usr/lib/libGL.so.1 -> libGL.so.1.0.5336
> -rw-r--r-- 1 root root 364224 Feb 21 19:01
> /usr/lib/libGL.so.1.0.5336
> lrwxrwxrwx 1 root root 13 Mar 8 15:49
> /usr/lib/libGLU.so.1 -> libGLU.so.1.3
> lrwxrwxrwx 1 root root 26 Mar 8 15:49
> /usr/lib/libGLU.so.1.3 -> ../X11R6/lib/libGLU.so.1.3
> lrwxrwxrwx 1 root root 21 Mar 8 15:42
> /usr/lib/libGLcore.so.1 -> libGLcore.so.1.0.5336
> -rw-r--r-- 1 root root 4882612 Feb 21 19:01
> /usr/lib/libGLcore.so.1.0.5336
> napier@localhost:~$ more /usr/lib/libGL.la
> # libGL.la - a libtool library file
> # Generated by Debian nvidia-graphics-drivers (for use by libtool)
> #
> # Please DO NOT delete this file!
> # It is necessary for linking the library.
>
> # The name that we can dlopen(3).
> dlname='libGL.so'
>
> # Names of this library.
> library_names='libGL.so.1.0.5336 libGL.so.1 libGL.so'
>
> # Libraries that this one depends upon.
> dependency_libs=' -L/usr/X11R6/lib -lm -lXext -lX11 -ldl'
>
> # Version information for libGL.
> current=1
> age=0
> revision=5336
>
> # Is this an already installed library?
> installed=yes
>
> # Files to dlopen/dlpreopen
> dlopen=''
> dlpreopen=''
>
> # Directory that this library needs to be installed in:
> libdir='/usr/lib'
> napier@localhost:~$
>
> I'm not really sure what's going on here, but it looks OK to me. From
> my looking around, it looks like the debian package is doing funky
> things to avoid libGL conflicts with the mesa packages. I'm not sure
> what it's doing (Something about diverting), but I have to trust that
> it
> works (no other complaints).
>
> I'm also going to check to see if other opengl things are working or
> not
> (something I probably should have done earlier...).
>
> Bill
>
> -----Original Message-----
> From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
> Sent: Tuesday, March 16, 2004 1:29 PM
> To: Bill Napier
> Cc: JAVA2D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer
>
> Hi Bill,
>
> Thanks for the quick reply. Based on the logs you sent, it looks like
> things should be working okay.
>
> The only other thing I can think of is that your libGL.so is pointing
> to the wrong library. Take a look in /usr/lib and see if there is a
> symlink called "libGL.so". On most systems, you'll have the following
> symlink setup in /usr/lib:
> libGL.so -> libGL.so.1
> libGL.so.1 -> libGL.so.x.y.z
> libGL.so.x.y.z -> libGLcore.x.y.z
> ...
>
> Sometimes, the libGL.so symlink is missing or pointing to the wrong
> place. Let me know if anything's screwy in this area (perhaps send the
> output of "ls -l /usr/lib/libGL*").
>
> Oh, and what Linux distro are you using (RedHat, SuSE, etc)?
>
> Chris
>
> On Mar 16, 2004, at 9:28 AM, Bill Napier wrote:
>> I've attached the glxinfo and xdpyinfo output. Hopefully the mailing
>> list won't barf on them...
>>
>> napier@localhost:~$ uname -a
>> Linux localhost 2.4.24-1-686 #1 Wed Feb 18 21:59:13 EST 2004 i686
>> GNU/Linux
>> napier@ localhost:~$ lspci | grep VGA
>> 01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2
>> MX/MX 400] (rev b2)
>>
>> I like the improvement for beta2, but I agree that more information on
>> why it failed would really be nice.
>>
>> Bill
>>
>> -----Original Message-----
>> From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
>> Sent: Tuesday, March 16, 2004 12:20 PM
>> To: Bill Napier
>> Cc: JAVA2D-INTEREST@JAVA.SUN.COM
>> Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer
>>
>> Hi Bill,
>>
>> If you send some more information, I can probably figure out why the
>> OGL pipeline is not being enabled on your system:
>> - OS version
>> - video card model
>> - output of "glxinfo"
>> - output of "xdpyinfo"
>>
>> I'm going to see if there is a way that we can print out more
>> information when OGL initialization fails. There are quite a few
>> possible points of failure, so it would be useful to receive a more
>> detailed error message. In beta2, things are slightly better in that
>> it now prints "Cannot enable OpenGL pipeline" instead of printing
>> nothing, but that's still not very helpful.
>>
>> Thanks,
>> Chris
>>
>> On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
>>> Anyone have any hints on how to get this running?
>>>
>>> I have a system that I thought meets all the requirements listed here
>>> (http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
>>> but when I start my programs with the "-Dsun.java2d.opengl=true"
>>> option,
>>> I don't get the "Using OpenGL pipeline" message that I expect.
>>>
>>> Any ideas on how to debug this problem? My guess is that something
> is
>>> not setup on my system to allow Java to use the OpenGL stuff, but I
>>> have
>>> no idea how to track down what is missing or misconfigured. Any help
>>
>>> in
>>> this area would be appreciated.
>>>
>>> Bill Napier
>>>
>>>
>>
> =======================================================================
>>> ====
>>> To unsubscribe, send email to listserv@java.sun.com and include in
> the
>>
>>> body
>>> of the message "signoff JAVA2D-INTEREST". For general help, send
>>> email to
>>> listserv@java.sun.com and include in the body of the message "help".
>>
>>
>

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".

Bill Napier

I've attached the glxinfo and xdpyinfo output. Hopefully the mailing
list won't barf on them...

napier@localhost:~$ uname -a
Linux localhost 2.4.24-1-686 #1 Wed Feb 18 21:59:13 EST 2004 i686
GNU/Linux
napier@ localhost:~$ lspci | grep VGA
01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2
MX/MX 400] (rev b2)

I like the improvement for beta2, but I agree that more information on
why it failed would really be nice.

Bill

-----Original Message-----
From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
Sent: Tuesday, March 16, 2004 12:20 PM
To: Bill Napier
Cc: JAVA2D-INTEREST@JAVA.SUN.COM
Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer

Hi Bill,

If you send some more information, I can probably figure out why the
OGL pipeline is not being enabled on your system:
- OS version
- video card model
- output of "glxinfo"
- output of "xdpyinfo"

I'm going to see if there is a way that we can print out more
information when OGL initialization fails. There are quite a few
possible points of failure, so it would be useful to receive a more
detailed error message. In beta2, things are slightly better in that
it now prints "Cannot enable OpenGL pipeline" instead of printing
nothing, but that's still not very helpful.

Thanks,
Chris

On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
> Anyone have any hints on how to get this running?
>
> I have a system that I thought meets all the requirements listed here
> (http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
> but when I start my programs with the "-Dsun.java2d.opengl=true"
> option,
> I don't get the "Using OpenGL pipeline" message that I expect.
>
> Any ideas on how to debug this problem? My guess is that something is
> not setup on my system to allow Java to use the OpenGL stuff, but I
> have
> no idea how to track down what is missing or misconfigured. Any help

> in
> this area would be appreciated.
>
> Bill Napier
>
>
=======================================================================
> ====
> To unsubscribe, send email to listserv@java.sun.com and include in the

> body
> of the message "signoff JAVA2D-INTEREST". For general help, send
> email to
> listserv@java.sun.com and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".
[glxinfo.output]
[xdpyinfo.output]

Chris Campbell

Hi Bill,

Thanks for the quick reply. Based on the logs you sent, it looks like
things should be working okay.

The only other thing I can think of is that your libGL.so is pointing
to the wrong library. Take a look in /usr/lib and see if there is a
symlink called "libGL.so". On most systems, you'll have the following
symlink setup in /usr/lib:
libGL.so -> libGL.so.1
libGL.so.1 -> libGL.so.x.y.z
libGL.so.x.y.z -> libGLcore.x.y.z
...

Sometimes, the libGL.so symlink is missing or pointing to the wrong
place. Let me know if anything's screwy in this area (perhaps send the
output of "ls -l /usr/lib/libGL*").

Oh, and what Linux distro are you using (RedHat, SuSE, etc)?

Chris

On Mar 16, 2004, at 9:28 AM, Bill Napier wrote:
> I've attached the glxinfo and xdpyinfo output. Hopefully the mailing
> list won't barf on them...
>
> napier@localhost:~$ uname -a
> Linux localhost 2.4.24-1-686 #1 Wed Feb 18 21:59:13 EST 2004 i686
> GNU/Linux
> napier@ localhost:~$ lspci | grep VGA
> 01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2
> MX/MX 400] (rev b2)
>
> I like the improvement for beta2, but I agree that more information on
> why it failed would really be nice.
>
> Bill
>
> -----Original Message-----
> From: Chris Campbell [mailto:Christopher.Campbell@Sun.COM]
> Sent: Tuesday, March 16, 2004 12:20 PM
> To: Bill Napier
> Cc: JAVA2D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer
>
> Hi Bill,
>
> If you send some more information, I can probably figure out why the
> OGL pipeline is not being enabled on your system:
> - OS version
> - video card model
> - output of "glxinfo"
> - output of "xdpyinfo"
>
> I'm going to see if there is a way that we can print out more
> information when OGL initialization fails. There are quite a few
> possible points of failure, so it would be useful to receive a more
> detailed error message. In beta2, things are slightly better in that
> it now prints "Cannot enable OpenGL pipeline" instead of printing
> nothing, but that's still not very helpful.
>
> Thanks,
> Chris
>
> On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
>> Anyone have any hints on how to get this running?
>>
>> I have a system that I thought meets all the requirements listed here
>> (http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
>> but when I start my programs with the "-Dsun.java2d.opengl=true"
>> option,
>> I don't get the "Using OpenGL pipeline" message that I expect.
>>
>> Any ideas on how to debug this problem? My guess is that something is
>> not setup on my system to allow Java to use the OpenGL stuff, but I
>> have
>> no idea how to track down what is missing or misconfigured. Any help
>
>> in
>> this area would be appreciated.
>>
>> Bill Napier
>>
>>
> =======================================================================
>> ====
>> To unsubscribe, send email to listserv@java.sun.com and include in the
>
>> body
>> of the message "signoff JAVA2D-INTEREST". For general help, send
>> email to
>> listserv@java.sun.com and include in the body of the message "help".
>
>

===========================================================================
To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".

Chris Campbell

Hi Bill,

If you send some more information, I can probably figure out why the
OGL pipeline is not being enabled on your system:
- OS version
- video card model
- output of "glxinfo"
- output of "xdpyinfo"

I'm going to see if there is a way that we can print out more
information when OGL initialization fails. There are quite a few
possible points of failure, so it would be useful to receive a more
detailed error message. In beta2, things are slightly better in that
it now prints "Cannot enable OpenGL pipeline" instead of printing
nothing, but that's still not very helpful.

Thanks,
Chris

On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
> Anyone have any hints on how to get this running?
>
> I have a system that I thought meets all the requirements listed here
> (http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
> but when I start my programs with the "-Dsun.java2d.opengl=true"
> option,
> I don't get the "Using OpenGL pipeline" message that I expect.
>
> Any ideas on how to debug this problem? My guess is that something is
> not setup on my system to allow Java to use the OpenGL stuff, but I
> have
> no idea how to track down what is missing or misconfigured. Any help
> in
> this area would be appreciated.
>
> Bill Napier
>
> =======================================================================
> ====
> To unsubscribe, send email to listserv@java.sun.com and include in the
> body
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To unsubscribe, send email to listserv@java.sun.com and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
listserv@java.sun.com and include in the body of the message "help".