[JAVA2D] 2d fractal terrain
I've read all about fractals, mandelbrot set, julia set all that...and I
read about generating 3d terrains...but I still can't implement a simple
algorithm for 2d terrain.
I know the midpoint displacement method but I wasn't able to make an
algorithm of it...does anyone know of a thing like that or is willing to
explain a little how this could be achieved??
thanx a lot
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