[JAVA2D] Still Memory Leak with Image
I 'm working on a graphical zoomable application that draws a lot of handled
graphical objects. For optimization purpose, I replace graphical objects by
images when zooming far out. When I dispose and dereference these images the
memory is never disposed.
I have tested my application on 1.4 and 1.5 and I have tried the
Image.flush() method, but it still doesn't work. This bug is stated as
closed in 1.5, but I think it is still present.
If there is a workaround that really works, I would be glad to know it.
Institut National de l'Audiovisuel
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