[JAVA2D] zoom-framework with doubleBuffering
i develop an application which can zoom and displays a few rectangles.
now i want to buffer(using double buffering) the rectangles for more
speed in my application. the problem is, that the content of the
rectangles when they use double buffering looks very decayed! for this
reason i wrote a little sample progamm(i attached the sample programm as
a zipped eclipse project) which should help me to solve my problem!
unfortunately i have found a solution so far! could you help me?! it
will be great if you check out my little sample programm and help me in
solving my problem!
greetings and sorry for my bad english :-)
G & H Softwareentwicklung GmbH Tel.: +49(0)7451/53706-20
Robert-Bosch-Str. 23 Fax: +49(0)7451/53706-90
D-72160 Horb a.N. http://www.guh-software.de
To unsubscribe, send email to firstname.lastname@example.org and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
email@example.com and include in the body of the message "help".