[JAVA2D] Non-heap memory usage?
I have a graphics-intensive application that uses Java2D and BufferedImage
extensively on a Windows XP platform. The Windows Task Manager tells me
that the java process is using about 300MB of memory, but when I exit out of
the application, the overall memory usage of the system drops by almost 1G.
I have no experience with non-heap memory usage. Could Java2D be using
memory that is not accounted for in the process list of the Task Manager?
Could my graphics card be grabbing lots of memory?
Any insights or suggestions would be greatly appreciated.
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