[JAVA2D] C++ -> JNI -> BufferedImage -> Screen ?
I am using C/C++ native libraries for image loading and working on JNI
code that takes those images into Java. These images are either directly
painted to the screen with Graphics.drawImage(Image,x,y,null); or
Graphics.drawImage(Image,x,y,w,h,null); with the bilinear rendering hint
Whats is the best BufferedImage format to create for fast painting to
screen on Windows?
What is the fastest way to transfer images though JNI?
I read that VALUE_COLOR_RENDER_QUALITY hint should enable converting
images from sRGB (Java Default) to the monitors profile on rendering. Is
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