[JAVA2D] Artifacts when using drawRenderedImage.
I am exeperiencing a strange problem when working with Java2D. I am
working on small component for showing images using Java2D with
support for zoom and pan. Everything works fine on various machines
but I found a window XP box where zooming in produces an image where
the colors are completely different from the non-zoomed version. I
debugged the code a lot and I found that the problem is actually when
I draw on a Volatile image graphic context as follows
applying contextually an affine transform.
I tried to apply the same transform separately by leveraging the
BufferedImageOp subclass and the problem disappeared. At this point I
am quite sure that this is a bug of my version of JDK, I would like to
know if I am right or not or if anyone has a bright idea for solving
this annoying issue.
Machine has Windows Xp sp2 , JDK 1.4.2.09.
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