What effect should Accept-Encoding have on a stream?
If I try to stream to a PS3 with the default settings, the Transfer-Encoding field is set to Chunked and streaming fails with the PS3 closing the socket after about 100kB
If I force non-chunked encoding via MPEENV.INI, the streaming works.
However, the PS3 sets the Accept-Encoding header to 'identity', does that mean we should not use chunked encoding at this point? I can't see Accept-Encoding being parsed anywhere.
Also, if a client identifies itself as HTTP/1.0 what happens to chunk encoding then?