HN Server not reusing the streams between normal and trick play.
When the client requests for a play speed change, RI server cleans up the resources, opens a new session afresh and starts streaming in the requested playspeed. There is a scheduled cleanup for the old stream. But within the timeout if trick play request comes, RI doesnot seem to reuse the same stream. It opens a new session which allocates resources again. Was this the intended design?