Blitting one BufferedImage onto another.
I just found this forum, it look supernice! :D
I am learning Java and to start I am making a GUI system and pong game.
When I am rendering my buttons, they are simply just some white text on black background. When they are hovered/pressed I just simply want to have a colored pixel outline. So before drawing the buttons to the main BufferedImage, I need to store each one in a temporary BufferedImage, apply the outline effect (that I made) to that BufferedImage, and then copying the temporary BufferedImage to the main one (the canvas).
So I need help to copy one buffered image onto another (giving x and y position as parameters of course)!