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Java3d + JOGL Pipeline + Opengl ES / Android or Worldwind ?

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Joined: 2009-06-19


I'm trying to find a way to mix Java3D and JOGL in order to mix a personnal project made with Java3D with WorldWind or/and to move this personnal project on mobile device (android).

I found an old thread that told that someone successed to integrate a JOGL gui in Java3D but I don't manage to get his code working :

Does someone does something like that ?

Does someone has any clues / thoughts to do that ?

Sorry for my english and to avoid misunderstandings, I don't plan in any way to move my personnal project on JOGL, for other reasons out of the subject :)