Java3d + JOGL Pipeline + Opengl ES / Android or Worldwind ?
I'm trying to find a way to mix Java3D and JOGL in order to mix a personnal project made with Java3D with WorldWind or/and to move this personnal project on mobile device (android).
I found an old thread that told that someone successed to integrate a JOGL gui in Java3D but I don't manage to get his code working :
Does someone does something like that ?
Does someone has any clues / thoughts to do that ?
Sorry for my english and to avoid misunderstandings, I don't plan in any way to move my personnal project on JOGL, for other reasons out of the subject :)