In my last blog I’ve introduced JavaFX 2.0 beta, describing an initial port of JavaFX Balls, also in beta stage at that time. Now I finally finish JavaFX Balls 3.
Look ma, no design!
I don’t pretend to be a designer, and the consequence is that when I make a mashup of animation, video and web, that’s the result. Get the source code here.
I’ve added new layers of content...
JavaFX 2.0 is not multiplatform! It can't do subpixel antialiasing!! … these were among the reactions to the first beta releases, that I'm not sure to understand as trolling or simple laziness. These mysteries are usually solved with a simple look at JavaFX's public JIRA issue tracking system. The current implementation is still a beta, not even a feature-complete beta, so there are many...
It's been a long time, well long in Internet-years, since my last blog on JavaFX. Now I'm approaching JavaFX 2.0 by porting the JavaFX 1.x programs that I had written and blogged about here. These new ports will allow me to evaluate the evolution of the platform. Has the wait been worth it?
Porting from JavaFX 1
For my first port I’ve picked JavaFX Balls. (But this blog is not about...
If you want to work for DropBox, they have an interesting programming test which solution must be submitted together with the CV. I’m not considering a position at DropBox, but their test was very fun to ignore: an interesting challenge in algorithms, and another opportunity to exercise JavaFX as any geometric problem surely deserves some GUI.
Mark Reinhold announced today that the JDK 7 / JavaSE 7 project has slipped once again: mid-2011 without Jigsaws and Lambdas, late 2012 for JavaSE 8 with those. The delay (or some other bad news like dropping features) was already expected by anyone who tracks the project. But really, how big and bad is this delay?