Skip to main content

Blog Archive for opinali during March 2009

In a previous blog entry I described JavaFX Balls, the bubblemark benchmark for JavaFX 1.0. Now I took some time to improve the benchmark and also make a Mobile version! Going Adaptive In a forum discussion involving JavaFX Balls and the bubblemark, Dmitri Trembovetski complained that "Gunning for maximum fps in this benchmark is meaningless". Other posters think the current benchmark...