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Blog Archive for chet during January 2008

var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } Not only am I a huge fan of software design patterns, I'm also strongly supportive of process in software. Process makes us strong. Process enables us to achieve highly metric-driven quality...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } In the dark ages, before the Scene Graph project was public, development on the library was coupled with development of demo applications. These demos were written for various reasons: to test new functionality, to get a feel for the...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } A few weeks ago, in a quest for more performance benchmarks, the scene graph team asked for a demo that was representative of some of the graphics and animations that might be typical in a consumer-oriented application. I had run...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } (This is the conclusion of a two-parter that was begun last week and split in half for no particularly good reason. If you didn't read last week's entry yet, please do. I'll wait. ... Now, are you...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } (This is Part 1 of a two-part blog. It's been broken in two for no particularly good reason other than it was getting a bit long for a single entry and I always like a bit of suspense and tension in my technical articles - don't you? . Look for Part 2 in the next...