This article is Part One of a 2-part series. In Part One, I look at some
of the problems contributing to choppy animations. In Part Two, Smooth
Moves, I look at some of the possible solutions and offer a demo application
for trying out some of the results.
I was working on some animation code the other day and ran...
What I Like About Mustang
I've written about Mustang a few times already, but I thought I'd take the
opportunity of the Mustang Beta Release to wax poetic about some of my favorite features in the release.
This view is most certainly skewed, biased, and even subjective; there are a
lot of cool things in the platform, but I specifically wanted to talk...