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Blog Archive for chet during August 2004

I'm a little afraid of posting this blog, thinking that it could resulting in either So many and varied requests that it will be difficult to address them all or No responses at all. (If a blog falls in the forest and noone reads it, does it still make a sound?) Nevertheless, I'll forge ahead. After all, the whole point in my blogs/articles is to talk about stuff that developers want...
Metaphorical Introduction I find myself trying to multithread my life constantly. I've got so many things to do; surely there's a way I can multiplex the chores to get all of them done faster, right? For example, I'll be brushing my teeth and realize I also need to comb my hair. I'm only using one hand to hold the toothbrush, so I reach for the comb with the other hand. Then I'll start...
A common question seems to arise often from Java graphics developers about which image type or creation method to use. When exactly should you use VolatileImage? What is BufferedImage appropriate for? What about the old Toolkit images? And when is BufferStrategy more appropriate than one of these image types? It's a pretty big topic, and the answer (like all truly great answers) is probably "...