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Blog Archive for campbell during March 2005

One Thread To Rule Them All As most developers are already aware, an OpenGL-based Java 2D pipeline (henceforth known as "the OGL pipeline") was included in JDK 5.0 for improved rendering performance. While the OGL pipeline was a big step forward for rendering performance of complex operations (think transforms, compositing, gradients, etc), it was not nearly as robust as our existing X11- and...