Skip to main content
View articles by: Most Recent |
Topics | Columns |

Authors

Articles by Date

This article shows how to integrate the Java Open Single Sign-On in Apache's Pluto portlet container.
2005-02-18
FlyingGuns is a game as well as a demo for a technology created for distributed simulations that can be found in applications of various fields where data has to be distributed at high rates.
2005-02-17
Chet Haase considers what it now takes to add dynamic effects, animations, or time-based events to a Java application and proposes and details a timing framework.
2005-02-15
Ken Ramirez looks at resolving component dependency resolution using the Inversion of Control pattern and compares PicoContainer and HiveMind.
2005-02-10
Java 2 Micro Edition (J2ME) combines a resource-constrained JVM and a set of Java APIs for developing applications for mobile devices. Here is a step-by-step guide to creating MIDlets, testing and deploying these MIDlets, and a look at the lifecycle of a MIDlet.
2005-02-09
Thomas Kunneth continues exploring J2ME by looking at how to paint directly to the screen--a crucial need for game and multimedia developers.
2005-02-02
A simple combination of the current J2SE classes are sufficient to bind Swing GUI components to actions in a declarative form that's easily localized.
2005-01-31
In Part 2 of his series on image acquisition in Java, Jeff Friesen addresses some of the shortcomings of his first JTwain library, by delving deeper into TWAIN "capabilities."
2005-01-25
Olexiy Prohorenko shows how to use Hibernate for your applications persistence needs, and pick up container-managed transactions in the process.
2005-01-20
This article shows how to solve a hard scheduling problem (scheduling a golf tournament), using Koalog Constraint Solver, a Java library for constraint programming.
2005-01-19