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Games

Keynote: Spontaneous Brilliance, by Kat Koppett Kat described aspects of improv, and how it can be used to create an environment where brilliance emerges. The first rule - celebrating failure. "Exercise the courage muscle - our willingness to be creative and take risks. We don't do it by creating a safe environment, we do it by creating an incredibly risky environment." "Celebrate failure and...
on Oct 14, 2006 | Permalink | Discuss
I know I said "day 3 of 4", but I actually need to add a couple more things about day 2. In addition to his keynote speech, Bernie DeKoven was recognized for his contributions with the Ifill-Reynolds Award, which NASAGA bestows on someone each year. In the evening activity of day 2, I joined the group playing STARPOWER, a simulation by Garry Shirts. This game has you split into three groups and...
on Oct 14, 2006 | Permalink | Discuss
NASAGA - the North American Simulation and Games Association - is a group consisting mostly of trainers and facilitators who use games and simulations in their training. They're having their conference in Vancouver BC this week - and it's lovely here. (The only problem is - the conference has been so busy I've only been outside 2 hours.) A lot of the fun at a conference is reviving old...
on Oct 13, 2006 | Permalink | Discuss
Origins '06 games conference
on Apr 21, 2006 | Permalink | Discuss
NASAGA - North American Simulation and Games Association - had its conference Oct. 5-8, 2005, in Machester, NH, USA.
on Oct 10, 2005 | Permalink | Discuss
National Games Week - Nov. 20-26, 2005
on Jun 16, 2005 | Permalink | Discuss
What can you do with one button?
on Jun 13, 2005 | Permalink | Discuss
I attended Kent Beck's "Programming Intensive" workshop, Jan. 31-Feb. 3, 2005.
on Feb 7, 2005 | Permalink | Discuss
Origins '05
on Jan 12, 2005 | Permalink | Discuss
I ran across an interesting article on the design of the game Cranium.
on Dec 7, 2004 | Permalink | Discuss
NASAGA is the North American Simulation and Games Association, held in Washington, DC, Nov. 3-6. The games under discussion are mostly for teaching and facilitation more than pure "fun."
on Dec 6, 2004 | Permalink | Discuss
This is my first blog post, so let me start with a brief introduction. I teach and coach in agile software methods. My use of Java in the last couple years has mostly been as a tool for teaching and learning about refactoring. Before that, I was mostly doing web and server-side Java work. ----- Last week, I was lucky to be able to attend the NASAGA conference; NASAGA is the North American...
on Oct 26, 2003 | Permalink | Discuss