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Blogs by topic Games and user chet
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Part 1 of our game development article is now live at the Java Developers Journal site.
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Improve your graphics performance by caching rendering results in images that you can then do simple copies from; this is much faster for many complex (and even some simple) rendering operations.
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This is an interactive blog: I've posted several ideas of topics that I would like to cover in upcoming blogs/articles. What would you like to see?
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Ever wondered what kind of image to use in your application? Or which of the several methods of creating images you should use to create it? This article tries to make this pretty huge topic just a tad clearer...
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