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Blog Archive for chet during January 2008

var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } Not only am I a huge fan of software design patterns, I'm also strongly supportive of process in software. Process makes us strong. Process enables us to achieve highly metric-driven...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } In the dark ages, before the Scene Graph project was public, development on the library was coupled with development of demo applications. These demos were written for various reasons: to test new functionality, to get a feel...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } A few weeks ago, in a quest for more performance benchmarks, the scene graph team asked for a demo that was representative of some of the graphics and animations that might be typical in a consumer-oriented application. I...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } (This is the conclusion of a two-parter that was begun last week and split in half for no particularly good reason. If you didn't read last week's entry yet, please do. I'll wait...
var urchinCalled; if (!urchinCalled) { _uacct = "UA-1223303-2"; urchinCalled = true; urchinTracker(); } (This is Part 1 of a two-part blog. It's been broken in two for no particularly good reason other than it was getting a bit long for a single entry and I always like a bit of suspense and tension in my technical articles - don't you? . Look for Part 2 in the...