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Not only am I a huge fan of
software design patterns, I'm also strongly supportive of process
in software.
Process makes us strong. Process enables us to achieve highly metric-driven...
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In the dark ages, before the Scene Graph
project was public, development on the library was coupled with development of demo
applications. These demos were written for various reasons: to test new functionality,
to get a feel...
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A few weeks ago, in a quest for more performance benchmarks, the scene graph team
asked for a demo that was representative of some of the graphics and animations that
might be typical in a consumer-oriented application.
I...
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(This is the conclusion of a two-parter that was begun
last week and split in half
for no particularly good reason. If you didn't read
last week's entry yet, please
do. I'll wait...
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(This is Part 1 of a two-part blog. It's been broken in two for no particularly good reason other
than it was getting a bit long for a single entry and I always like a bit of suspense and
tension in my technical articles - don't you?
. Look for Part 2 in the...